Do this because Nec'Rose's fully charged attack depletes the defense of enemies, making it so other plants can do much more damage to a zombie. It is advised to stay near a group of plants and do what you do best. Though the Nec'Rose's damage when fully charged only does 15 damage, it makes them extremely vulnerable. Like most Roses, Nec'Rose makes a great assist class. This upgrade increases your maximum health! ![]() Psychedelic Goats don't last quite as long as their normal counterparts, but they are much harder to control. The rudest and weirdest of Rose's ancient spells transforms Zombie foes into stinky old goats! Rose alters her magic slightly, allowing her to transform into a being of pure healing. Only Rose could make transforming into a being of pure, invulnerable, damage-dealing energy seem so easy. This tricky spell disrupts the flow and space and time, temporary trapping helpless Zombies within! If the zombie is hit with a charged shot, the zombie will be "jinxed," causing it to take 75% extra damage. A charged shot takes away four ammo from her clip. It is a chargeable and semi automatic weapon that deals 6.5 damage if uncharged and 15 damage if charged. Nec'Rose's primary weapon is the Staff of Jinxing. ![]() Nec'Rose can 'jinx' Zombies with a charged up shot, causing them to take extra damage! AI health ![]() She also likes smoothies, long walks on the beach, and her favorite color is purple. Nec'Rose wields the energy of vanquished plants through an ancient art known as necro-plant-cy by which she renders the defenses of zombies useless.
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